Tetris

Tetris emulation built using node/express with web sockets

Objectives

The goal of this project was to explore web sockets with express using node. I decided to re-make Tetris since it's an easy yet challenging game concept to implement. I used web sockets instead of a completelyclient side solution because my original plan was to make the game multi-player. After implementing all of thecore game logic, I decided to start working on something else instead of adding a multi-player mode.

Technology stack

  • Front End: HTML5 canvas and Javascript (Socket-io-client) Back End: Express with Socket-IO running with Node on an Amazon EC2 Linux Distro

Features

  • Line clearing

  • Collision Detection

  • With side & bottom walls

  • With other shapes

  • With side walls while rotating

  • Shape Rotation

© 2019 Jordan Riley